A STUDY TO ASSESS THE EFFECTIVENESS OF STRUCTURED TEACHING PROGRAM ON KNOWLEDGE REGARDING IMPACT OF MOBILE GAMING AMONG ADOLESCENTS IN SELECTED SCHOOLS OF MEHSANA DISTRICT

Author Name: 1. Dr. Jayesh V. Patidar 2. Ms. Janak Suthar

Volume/Issue: 03/05

Country: India

DOI NO.: 08.2020-25662434 DOI Link: https://www.doi-ds.org/doilink/11.2022-68141455/UIJIR

Affiliation:

  1. HOD of Mental health Department, Joitiba College of Nursing, Bhandu, Dist.: Mehsana, India
  2. 2nd Year M.sc Nursing student, Joitiba College of Nursing, Bhandu, Dist: Mehsana, India

ABSTRACT

In this modern era, technology plays an important role in every walk of human life. People are using the latest technologies for information and entertainment which are providing wide ranges of benefit to human community. For infotainment people are depending on social media and online gaming in advanced model. In this virtual world online gaming touches its highest level. Online gaming is also used as a tool to escape from stress in life. Due to excessive usage of online gaming people get addicted to it which will cause many health issues like vision problems, headache, and neck pain etc. and also mental issues which lead to many health problems.so our study is done to check whether there is any impact of mobile gaming among adolescents.1 A quantitative approach using Pre experimental one group pre-test post-test research design.100 selected Adolescents of Mehsana district using Non-Probability Convenience sampling technique. Self-Structured Knowledge Questionnaire .with regard to pre-test level of knowledge it shows that, maximum 51(51%) participants were having poor knowledge, 49(49%) participants were having average knowledge. During post-test maximum 71(71%) of participants were having good knowledge and remaining 29(29%) of participants were had average knowledge. In pre-test, participants mean was 7.35, with standard deviation 2.95. In post-test, participants mean was 13.27, with standard deviation 3.29. There was an increase in knowledge score after structured teaching program. There is significant moderate co-relation between the Knowledge of the adolescent regarding impact of mobile gaming

Key words: Assess, Effectiveness, Impact of mobile gaming, Knowledge, Adolescent.

No comment

Leave a Reply

Your email address will not be published. Required fields are marked *