E-SPORTS, ANXIETY, AGGRESSION AND PSYCHOLOGICAL WELL-BEING- A CORRELATIONAL STUDY
Author Name: 1. Lata Arya 2. Dr. Usha Sharma 3. Dr. Sukhmani Singh
Volume/Issue: 02/05
Country: India
DOI NO.: 08.2020-25662434 DOI Link: https://www.doi-ds.org/doilink/10.2021-84116886/UIJIR
Affiliation:
- Student, B.A. Hons Applied Psychology, Amity Institute of Psychology and Allied Sciences, Amity University, Noida, Uttar Pradesh, India
- Assistant Professor, Amity Institute of Psychology and Allied Sciences, Amity University, Noida, Uttar Pradesh, India
- Assistant Professor, Chandigarh University, Mohali, Punjab, India
ABSTRACT
Electronic sports or e-sports is also known as online gaming, professional gaming, computer gaming, nowadays eSports has gained a lot of popularity in the area of research. The people actively participate in it and most people even consider it as their career option, although this sports has both positive and negative effects on the life of an individual. In view to this the present study investigated the relationship between eSports, anxiety, aggression and psychological well-being among adolescents and young adults. Also, the gender difference in eSports, anxiety, aggression and psychological well-being was explored. The sample comprised of 102 participants within the age range of 16-27 years. The following questionnaire were used i.e. Problematic gaming questionnaire (POGQ-SF) by Papay et al., (2013); Hamilton Anxiety Scale (HAM-A), developed by Hamilton (1959); Buss-Perry Aggression Questionnaire (BPAQ) and Psychological Well-being Scale (PWS-SF), developed by psychologist Carol D. Ryff, in 1995. The analysis revealed that there was no significant relationship between eSports and anxiety, whereas a positive relationship was found between eSports and aggression, and a negative relationship was found between eSports and psychological well-being. The findings provide insights into eSports parameters and problematic gaming.
Key words: E-Sports, Anxiety, Aggression, Psychological Wellbeing, Professional Gaming.
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